GuildReach · World

Five expedition destinations

Forest, mine, ruins, dark forest, and coast. Check each route’s requirements, danger, and possible loot before setting out.

World

Forest

Narrow paths beneath a green canopy. Expeditions begin here: choose your hero, trip duration, and potions.

World

Old Mine

Stone, timber supports, and abandoned tunnels. Review the route’s danger and possible loot before descending.

World

Ruins

Cracked walls and overgrown passages. Old structures become the setting for new expeditions.

World

Dark Forest

Thick branches, fading light, and a narrow trail. Check your hero’s readiness before heading further in.

World

Coast

Rock, cold water, and open skies. Another expedition destination once you meet the route’s requirements.

Давні кам'яні руїни серед лісу

How to play

Start with your first expedition

Open the game, explore your camp, and prepare a hero. Four steps to your first expedition.